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Free Circuit

A live-play round where you can experiment freely, collect energy orbs, and satisfy mirror quotas.

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Round overview

Free Circuit removes the memory restriction. You place, rotate, and test mirrors on a live board, tweaking the layout between shots. Each level specifies how many mirrors must be placed, and many puzzles add collectibles that must be touched before you hit the receiver.

Because you can iterate quickly, the challenge shifts toward planning efficient routes through collectibles while respecting the mirror quota. Wasting a mirror or misusing an orb usually means you will run out of shots.

Key elements in this round

Source emitter

Laser emitter pointing up

The emitter’s starting edge changes per puzzle, but it always shoots in a straight line until you bend it with a mirror. You control the entire path by placing or rotating mirrors.

Goal receiver

Goal receiver node

The receiver accepts the beam from any cardinal direction. Remember to hit every collectible before you arrive.

Player mirrors

Forward mirror Back mirror

You decide where the three mirror slots go. Rotating a mirror toggles between forward ( / ) and back ( \ ) diagonals.

Energy orbs

Energy orb collectible

Collectibles must be touched before finishing the level. They track completion and reward efficient routing.

Mirror requirement

Mirror requirement indicator

The UI shows how many mirrors you still need to place. Using fewer or extra mirrors will invalidate the attempt.